Components of the Military Symbol Generator
The Symbol Editor and Point Editor side by side — what each panel does, how the dialogs are organised, and which controls live where in the user interface:
This section describes the two editors in which every symbol is built: the Symbol Editor and the Point Editor. It is the reference to open when you know what you want a symbol to look like, but not where the control for it sits. It is aimed at readers who have already created a first symbol and now want full control over modifiers, attributes and reference points of MIL-STD-2525C military symbols and tactical graphics.
Choose the page by the kind of change you want to make:
- Use the Symbol Editor to change what a symbol says: affiliation, echelon, operational condition, modifiers and free-format style. It applies to single-point symbols and to tactical graphics alike.
- Use the Point Editor to change where a tactical graphic is drawn. It only matters for symbols with more than one reference point, such as lines and areas. A single-point symbol has nothing to place here.
For most tactical graphics you will use both. Set the symbol and its modifiers first, then position the points. If you have not yet drawn anything, the Getting Started section is a better place to begin, because it walks through the same panels step by step.
Symbol Editor
Edit modifiers, affiliation, operational condition and free-format styles of military symbols and tactical graphics in the MSS Symbol Editor of symbol.army.
Point Editor
Edit and customize Reference Points of tactical graphics (Military Symbols with more than one Point) in the online Military Symbol Generator symbol.army